Archives of Nethys

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Template Grafts | Universal Monster Rules


Necrosaturated Stag-Bear

Source Starfinder #40: Planetfall pg. 60

Necrosaturated Stag-Bear CR 2

XP 600
NE Large magical beast
Init +1; Senses blindsense (life) 60 ft., darkvision 60 ft., low-light vision; Perception +7

Defense

HP 25
EAC 13; KAC 15
Fort +6; Ref +6; Will +1
Defensive Abilities too tough to die (2/day)
Weaknesses disruptive susceptibility

Offense

Speed 40 ft.
Melee antlers +11 (1d6+6 B) or bite +8 (1d8+4 P)
Space 10 ft.; Reach 5 ft.
Offensive Abilities determined charge

Statistics

STR +4; DEX +1; CON +2; INT -4; WIS +1; CHA -2
Skills Athletics +7

Ecology

Environment any (Weydana-4)
Organization solitary, pair, or herd (3–18)

Special Abilities

Determined Charge (Ex) A stag-bear can charge without taking the normal charge penalties to its attack roll or AC. In addition, it can charge through difficult terrain.
Disruptive Susceptibility (Su) A necrosaturated creature takes half again as much damage (+50%) when it takes damage from a weapon with a disruptive fusion.
Too Tough to Die (Ex) Twice per day, when a necrosaturated stag-bear would be reduced to 0 Hit Points, it can use its reaction to remain at 1 Hit Point instead. It can’t use this ability if a critical hit reduced it to 0 Hit Points. Each time it uses this ability, it gains a cumulative –2 penalty to attack rolls for 24 hours.

Description

Some animals, magical beasts, and vermin contaminated with lingering negative energy begin to rot while still alive, rather that succumbing to the mercy of a swift death. Their flesh withers, making them resemble undead, even though they remain terribly—and painfully—alive.

The stag-bear is an omnivorous herd animal found throughout the plains across Weydana-4. The creatures resemble broad-shouldered bears with a wide rack of antlers. Stag-bears rarely pose a threat unless provoked.